Screenshots & Media


Genre(s) | Boss-Rush |
Platform(s) | Nintendo Switch, PC, Xbox One |
Release Date/Year | – |
Summary | The Last Fire is a Boss-Rush game where you play as Mateo, an incorruptible hero, overcoming bosses that represent evil aspects that surround this world. |
Features & Highlights | — Dialogue System Visual Tool. — Modular GameObjects to easily build mini-games and scenarios. |
Development Tools & Technologies | Unity as game engine, Maya 3D for Modelling and Animation, Photoshop for 2D Art, Ableton 10 for Audio and SFX. |
Role(s) & Contribution(s) | Everything Code-related: — Object Pooling — Camera System — Dialogue Tree Visual Tool (with the help of a Visual Node repository) — Movement — Audio Management — Memory Management (Addressables) — Porting — Animation’s Pipeline — Enemy AI — Input Handling — UI — Etc. — Technical Documentation — Scrum Master |
Link(s) | https://www.flamingosimulation.com/the-last-fire |
Awards & Recognitions | – |
Future Update(s) & Plan(s) | – |
Credits | – |